#and this is a key example of that
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bloodraven55 · 4 days ago
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I still feel like I’m going insane WHAT DO YOU MEAN THE MOST WATCHED MOST EXPLICIT MOST TECHNICALLY IMPRESSIVE LESBIAN SEX SCENE IN A BIG WESTERN ANIMATION IS TWO HORNY FREAKS FROM LEAGUE OF LEGENDS GOING AT IT IN A JAIL CELL??? 😭😭
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welcometogrouchland · 12 days ago
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I have a LOTT of sketches I could post rn but these 2 are recent and I'm fond of them <3 Steph costume ideas and Tim/Damian cringe bickering inspired by Batman: Brave and the Bold #18!
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vamprisms · 3 months ago
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i love big budget film and tv projects where like almost every creative understands the assignment like. casting? born for the role. camerawork? out of the park bro. costume? fabric wizardry. make-up and hair? lush. locations, props and set design? it's literally like i am there babe. lighting? nice... why does the gaffer call you his best boy btw 😳? effects and creature design (if they have beasts)? out of this world. guy who gets the coffee? everyone seems extremely well caffeinated. sound design and score? goosebumps inducing.
and then the writers room will be fighting for its life to survive. oh god the studio is switching off life supprt.... very special and beloathed&beloved phenomenon to me
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artbyfinnbrown · 6 days ago
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There is a lot of focus put on Subaru's willingness to sacrifice himself for the people he cares about. What a lot less focus is put on is the fact that he isn't actually that big of an outlier when it comes to having a self-sacrificing attitude. Lots of characters in Re:Zero have people that they are willing to sacrifice anything to protect.
In fact, one of the best examples of this are the people closest to Subaru, the Emilia camp:
Beatrice would die for Subaru.
Rem would die for her sister or for Subaru.
Ram would die for her sister, and thought she likely would never admit it, she would put her life at risk for most, if not all, of the rest of the Emilia camp as well.
Garfiel would die for the Emilia camp, because he's the shield, and shields are meant to stop other people from getting hurt.
Otto would die for the Emilia camp, because they're the first people that aren't his family and beast that are actually close to him.
Emilia would die for Subaru, the Emilia camp, and most people that she knows, due to a combination of her kindness and all of the negative feelings she holds toward herself.
Everyone in the Emilia camp simultaneously cares for their friends so much and has too low of an opinion of themselves, making them all very willing to help each other even if it is at great personal cost to themselves.
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leosgreyfringe · 3 months ago
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death, taxes, and leo looking pissy on the bench
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anti-kawaii-daily · 3 months ago
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Today's Anti-Kawaii Character of The Day is Cyn from Murder Drones! In her "worker drone" form, she wears maid-themed Girly Kei, as "Cynessa" her outfit is more akin to Dark Girly Kei! In her fused and Eldritch forms, she fits into Gurokawa imagery!
This character was requested by @saplingheaven and anonymous!
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tinycowboyart · 10 months ago
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I’d do anything for her
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ilynpilled · 5 months ago
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i truly do find it kinda silly when ppl dont grasp that u cannot act like the narcissistic and self-absorbed behavior thats present in lannisters contradicts deeply rooted and intense self-hatred or low self-esteem. like the former doesnt at all dispute the latter lol it showcases it more than anything honestly
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molinaskies · 1 year ago
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Sonic is not an indecisive character, by any means. He'll mull over something sometimes, but once he makes up his mind, it’s very hard to sway him because he lives by his way (his own way). If there is something he doesn’t agree with or doesn’t want to do, he straight up won’t do it. 
That said, a huge part of Sonic’s character is acquiescence.
Sonic is good to go with the flow. He doesn’t always need to be in charge. He doesn’t always need things to go his way or according to a plan. And most importantly, as a character who talks a lot to avoid actually saying anything, his actions really do speak louder than words.
So, what’s important to understand is that Sonic goes along with things—even things that don't always come naturally to him—not because he feels obligated, forced, or pressured, but because he’s a more willing participant than he wants to let on.
Why? Because it’s easier to let the water flow when someone else opens the floodgates.
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kamikkyu · 1 day ago
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1. denial
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2. anger
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3. barganing(???)
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4. depression....??? or just. mental illness
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5. acceptance
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pcktknife · 5 months ago
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“not the worst saw trap” WHAT THE FUCK HAPPENS IN SAW THEN
ppl die mostly lol
series gets crazier as the movies go on so like 'walk around in glass with a candle while covered in a flammable substance while looking for numbers in a dark room' is exponentially better than being put in a brazen bull, gettin clapped by bigass ice cubes ,or having your ribcage turned into angel wings.
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serpentface · 5 months ago
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Do you conlang? I was wondering if you had naming languages (or possibly even more developed ones) for pulling the words you use. I tried to search your blog but didn't find anything, wouldn't be surprised if the feature is just busted tho. Your worldbuilding is wonderful and I particularly enjoy the anthropological and linguistic elements.
Ok the thing is I had kind of decided I was not going to do any conlanging because I don't feel like I'm equipped to do a good job of it, like was fully like "I'm just going to do JUST enough that it doesn't fail an immediate sniff test and is more thoughtful than just keysmashing and putting in vowels". And then have kinda been conlanging anyway (though not to a very deep and serious extent. I maybe have like....an above average comprehension of how language construction works via willingness to research, but that's not saying much, also I can never remember the meanings of most linguistic terms like 'frictives' or etc off the top of my head. I'm just kinda raw dogging it with a vague conceptualization of what these things mean)
I do at least have a naming language for Wardi (and more basic rules for other established languages) but the rudimentary forms of it were devised with methods much shakier and less linguistically viable than even the most basic naming language schemes, and I only went back over it LONG after I had already made a bunch of words so there's some inconsistencies with consonant presence and usage. (This can at least be justified because it IS a language that would have a lot of loanwords and would be heavily influenced by other language groups- Burri being by far the most significant, Highland-Finnic and Yuroma-Lowlands also being large contributors)
The 'method' I used was:
-Skip basic construction elements and fully move into devising necessary name words, with at least a Vibe of what consonants are going to be common and how pronunciation works -Identify some roots out of the established words and their meanings. Establish an ongoing glossary of known roots/words. -Construct new words based in root words, or as obvious extensions/variants of established words. -Get really involved in how the literal meanings of some words might not translate properly to english, mostly use this to produce a glossary of in-universe slang. -Realize that I probably should have at least some very basic internal consistency at this point. -Google search tutorials on writing a naming language. -Reverse engineer a naming language out of established words, and ascribe all remaining inconsistencies to being loanwords or just the mysteries of life or whatever.
I do at least have some strongly established pronunciation rules and a sense of broad regional dialect/accents.
-'ai' words are almost always pronounced with a long 'aye' sound.
-There is no 'Z' or 'X' sound, a Wardi speaker pronouncing 'zebra' would go for 'tsee-brah', and would attempt 'xylophone' as 'ssye-lohp-hon'
-'V' sounds are nearly absent and occur only in loanwords, and tend to be pronounced with a 'W' sound. 'Virsum' is a Highland word (pronounced 'veer-soom') denoting ancestry, a Wardi speaker would go 'weer-sum'.
-'Ch' spellings almost always imply a soft 'chuh' sound when appearing after an E, I, or O (pelatoche= pel-ah-toh-chey), but a hard 'kh' sound after an A or U (odomache= oh-doh-mah-khe). When at the start of a word, it's usually a soft 'ch' unless followed by an 'i' sound (chin (dog) is pronounced with a hard K 'khiin', cholem (salt) is pronounced with a soft Ch 'cho-lehm')
-Western Wardin has strong Burri cultural and linguistic influence, and a distinct accent- one of the most pronounced differences is use of the ñ sound in 'nn' words. The western city of Ephennos is pronounced 'ey-fey-nyos' by most residents, the southeastern city of Erubinnos is pronounced 'eh-roo-been-nos' by most residents. Palo's surname 'Apolynnon' is pronounced 'A-puh-lee-nyon' in the Burri and western Wardi dialects (which is the 'proper' pronunciation, given that it's a Kos name), but will generally be spoken as 'Ah-poh-leen-non' in the south and east.
-R's are rolled in Highland-Finnic words. Rolling R's is common in far northern rural Wardi dialects but no others. Most urban Wardi speakers consider rolling R's sort of a hick thing, and often think it sounds stupid or at least uneducated. (Brakul's name should be pronounced with a brief rolled 'r', short 'ah' and long 'uul', but is generally being pronounced by his south-southeastern compatriots with a long unrolled 'Brah' sound).
Anyway not really a sturdy construction that will hold up to the scrutiny of someone well equipped for linguistics but not pure bullshit either.
#I actually did just make a post about this on my sideblog LOL I think in spite of my deciding not to conlang this is going to go full#full conlanging at some point#The main issue is that the narrative/dialogue is being written as an english 'translation' (IE the characters are speaking in their actual#tongues and it's being translated to english with accurate meaning but non-literal treatment)#Which you might say like 'Uh Yeah No Shit' but I think approaching it with that mindset at the forefront does have a different effect than#just fully writing in english. Like there's some mindfulness to what they actually might be saying and what literal meanings should be#retained to form a better understanding of the culture and what should be 'translated' non-literally but with accurate meaning#(And what should be not translated at all)#But yeah there's very little motivation for conlanging besides Pure Fun because VERY few Wardi words beyond animal/people/place names#will make it into the actual text. Like the only things I leave 'untranslated' are very key or untranslatable concepts that will be#better understood through implication than attempts to convey the meaning in english#Like the epithet 'ganmachen' is used to compliment positive traits associated with the ox zodiac sign or affectionately tease#negative ones. This idea can be established pretty naturally without exposition dumps because the zodiac signs are of cultural#importance and will come up frequently. The meaning can get across to the reader pretty well if properly set up.#So like leaving it as 'ganmachen' you can get 'oh this is an affectionate reference to an auspicious zodiac sign' but translating#it as the actual meaning of 'ox-faced' is inevitably going to come across as 'you look like a cow' regardless of any zodiac angle#^(pretty much retyped tags from other post)#Another aspect is there's a few characters that have Wardi as a second language and some of whom don't have a solid grasp on it#And I want to convey this in dialogue (which is being written in english) but I don't want it to just be like. Random '''broken''' english#like I want there to be an internal consistency to what parts of the language they have difficulties with (which then has implications for#how each language's grammar/conjugation/etc works). Like Brakul is fairly fluent in Wardi at the time of the story but still struggles#with some of the conjugation (which is inflectional in Wardi) especially future/preterite tense. So he'll sometimes just use the#verb unconjugated or inappropriately in present tense. Though this doesn't come across as starkly in text because it's#written in english. Like his future tense Wardi is depicted as like 'I am to talk with him later' instead of 'I'll talk with him later'#Which sounds unnatural but not like fully incorrect#But it would sound much more Off in Wardi. Spanish might be a better example like it would be like him approaching it with#'Voy a hablar con él más tarde' or maybe 'Hablo con él más tarde' instead of 'Hablaré con él más tarde'#(I THINK. I'm not a fluent spanish speaker sorry if the latter has anything wrong with it too)
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onehellofapsycho · 6 days ago
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with the way things are going with Jinx's redemption arc I know it'll end in a way that's plenty unfair to Caitlyn. most of y’all don't even process grief and having closest family life cut short because of unjustified murder.
Cassandra was always trying to do her best to make things better for Zaun and give them a better life and she very well planted the same mindset in Caitlyn since her earlier days but her payback? getting blasted just because jinx was angry and going through a meltdown.
also it isn't the tragedy Olympics. one person losing three or four family members doesn't have it worse than another who just lost one or two. humans don't work this way ffs it's always the most wrenching feeling in the world and the very maddening one, some ppl straight-up take their own lives after losing a beloved because they can't process it that's what grief and mourning is.
I get everything Caitlyn went through in act1 and despite all she still tried to the end to be in control and not let grief consume all of her unlike other characters, namely jinx, who went on for years hunting and killing hundreds because grief was the one very much in control of her.
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bittersweetresilience · 3 months ago
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okay your ship is cool but can it do THIS
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jctko · 17 days ago
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no one cares but a character dying is not the same as a character haunting the narrative. dying is a plot point, while haunting must be structural redefinition of the entire piece's form. it's why haunting of hill house begins and ends with the same line. it's why cassandra tells the audience of the oresteia exactly what is going to happen. they are defined by their endings- something that not all deaths lead to
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shrinevandal · 2 months ago
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my own personal take on what makes a miku
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